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TavernTavern
Built for game night

Stop looking up rules. Start rolling dice.

Your character sheet should keep pace with the table, not slow it down.

Tavern is livePlayer, DM, and Founder upgrades are open now.
Tavern character sheet with stats, saves, skills, and attacksTavern character sheet with stats, saves, skills, and attacks

One tap rolls the attack, then its damage.

2014 + 2024Rules-aware sheets, imports, and character creation paths.
One TapAttacks, damage, smites, buffs, and class riders.
DM ReadyCampaigns, VTT, Discord, and table tools.
Built for real table time

Your character sheet should keep up with the turn.

Tavern keeps the things players reach for most near the dice: attacks, damage, buffs, spells, resources, notes, printouts, and table tools.

For players

Bring the character you actually play, then let Tavern handle the little pieces that slow down a turn.

  • Roll attacks and damage together.
  • Toggle advantage, buffs, rage, smites, and class riders where you roll.
  • Bring a character across from D&D Beyond, a JSON file, or start fresh.
  • Roll from your phone at the table, and get pinged when your turn comes up.
  • Import, print, share, and update sheets without digging.

For DMs

Run the table from the same place your players roll, with campaign tools ready when your group grows.

  • Campaigns, VTT maps, initiative, and Discord stay connected.
  • Thirty Discord commands, including a full DM console for damage, conditions, loot, and initiative.
  • Drop a monster PDF in and get a playable statblock back.
  • DM tools sit above the table, not in another tab.
  • Founder seats help keep launch momentum going.
F
Founder Badge
shown on your account, sheets, and public shares

Both rulesets, properly

Kept apart the way they should be.

2014
  • Its own species
  • Its own backgrounds
  • Its own subclasses
2024
  • Its own species
  • Its own backgrounds
  • Its own subclasses

Switching edition warns you before it touches your choices.

Fast turns

Attacks, spells, advantage, buffs, and class mechanics stay close to the buttons players press.

Table tools

Campaigns, maps, initiative, Discord, and DM utilities are ready when the group needs them.

A real virtual tabletop

Dynamic fog that opens as tokens move, line of sight that respects walls and whether a door is open, and cone vision for what a character can actually see. Import walls straight from Dungeondraft or Dungeon Alchemist, or let Tavern find them in a plain map image. Animated maps work too.

Monster PDFs, parsed

Drop in a statblock PDF and get an editable monster back, with every field flagged by how confident the parser is. It runs entirely in your browser: no API key, no account with anyone else, and the file never leaves your machine.

Your phone is the controller

Players get the live map, a banner when the turn reaches them, and their own token to move. Actions, bonus actions, reactions, spell slots, and movement remaining all sit in one drawer, so nobody has to pass a laptop around.

Launch pricing

Free to play. Pay when you run the table.

Players can start free. Upgrade when you want more characters, DM tools, VTT hosting, or a Founder seat.

Adventurer
Free forever
Build, share, play
  • 6 characters
  • Full homebrew creator
  • Browse public library
  • Import from D&D Beyond, Open5e, and CritterDB
  • Join unlimited campaigns
  • View VTT and roll dice
Supports Tavern
Player
$2.99 / month
or $20/year, helps keep Tavern deployed
  • Everything in Adventurer
  • Unlimited characters
  • Featured homebrew highlight
  • Priority Discord support
  • Early release access
Get Player
1000 Seats
Founder
$70 once
lifetime Tavern access
  • DM tier access while Tavern operates
  • Unlimited campaigns and maps
  • Founder badge on sheets
  • Vote on roadmap priorities
  • 1000 seats total
  • Subject to Terms
F
Founder BadgeLifetime supporter mark for your account, sheets, and public shares.
Claim Seat
See it at the table

Built around the moments players actually use.

Each example is a real character workflow: attack, spend resources, apply class features, and keep the turn moving.

Attacks and prepared spells with roll buttons in TavernAttacks and prepared spells with roll buttons in Tavern

Attack

To-hit and damage roll from one button, with versatile and riders handled.

Prepared spells with save DCs and cast buttons in TavernPrepared spells with save DCs and cast buttons in Tavern

Cast

Save DCs, spell attack bonuses, and cast buttons sit on every prepared spell.

Class features with use tracking in TavernClass features with use tracking in Tavern

Spend

Class features track uses and rests right where the rest of the turn happens.

Tavern - Tabletop Character Companion